Catch up on stories from the past week (and beyond) at the Slashdot story archive

 



Forgot your password?
typodupeerror

Comment Re:This may explain... (Score 2, Interesting) 209

There are two sides to this and both are valid. On the one side everyone wants a unique experience with varied classes. On the other hand no one wants to play a class for months or years only to be underpowered in the endgame. Skills that are fun have nothing to do with survivability and damage output. Providing all players with the same chance to be great means that classes and races get more similar. This is not as important for parties where you can have varied pros and cons spread out between players, but for single player pve or pvp all the classes really need to be the same to allow for anyone to win based on skill and not racials/skills. ï It does seem strange for a game to lose so much "fun" and variety in order to provide everyone with a "fun" experience.

Slashdot Top Deals

A freelance is one who gets paid by the word -- per piece or perhaps. -- Robert Benchley

Working...