Comment It's Relative (Score 1) 506
The graphics should fit the game. If the game is focusing on realism then the physics engine and graphics should attempt to impress even the most critical customers. Games like Crysis focus on trying to make the player feel like they're really a special forces soldier doing everything they see on the screen. Other games like Team Fortress 2 take a more comical approach and so the cell-shading is welcome. Portable turn-based games are more about strategy and out-smarting the computer so graphics aren't important so long as you know what symbols mean.
So realistic graphics don't make a game good unless it's aiming to be realistic. Games that appeal to other aspects of entertainment like fun or thought-provoking don't need graphics to impress me so long as they don't take away from the game.