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Programming

How Microsoft Dropped the Ball With Developers 814

cremou writes "As part of an Ars Technica series on how one developer migrated from Windows to OS X (and why), this second article concentrates on how Microsoft bungled the transition from XP to Vista. The author looks at some unfortunate decisions Microsoft made that have made Windows an unpleasant development platform. 'So Windows is just a disaster to write programs for. It's miserable. It's quite nice if you want to use the same techniques you learned 15 years ago and not bother to change how you do, well, anything, but for anyone else it's all pain... And it's not just third parties who suffer. It causes trouble for Microsoft, too. The code isn't just inconsistent and ugly on the outside; it's that way on the inside, too. There's a lot of software for Windows, a lot of business-critical software, that's not maintained any more. And that software is usually buggy. It passes bad parameters to API calls, uses memory that it has released, assumes that files live in particular hard-coded locations, all sorts of things that it shouldn't do.'"
Space

Why Life On Mars May Foretell Our Doom 431

Hugh Pickens writes "Nick Bostrom has an interesting interpretation on why the failure of the Search for Extra-Terrestrial Intelligence (SETI) for the past half-century is good news and why the discovery of life on Mars could foretell our doom. Bostrom postulates a 'Great Filter,' which can be thought of as a probability barrier and consists of one or more evolutionary transitions or steps that must be traversed at great odds in order for an Earth-like planet to produce a civilization capable of exploring distant solar systems."

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