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Role Playing (Games)

Neverwinter Nights 2 Review 282

Neverwinter Nights was like an arrow of Zonk-slaying aimed directly at my gamer heart. I've been a table-top player since grade school, and a CRPG version of Dungeons and Dragons with the (at the time) new 3.0 rule set was tremendously exciting. Some four years later, and the sequel had me equally excited. Neverwinter Nights 2 was developed by Obsidian (of Planescape: Torment fame), using a fairly faithful version of the newer 3.5 rules. The result is a game that oozes D&D from every pore. You've got tons of spells, prestige classes, quirky-weird races (tieflings? anybody?), and a polished, functional story that gets you from point A to point B with a minimum of pain. A recipe for a nerdgasm if there ever was one. The game itself, regrettably, suffers from a fairly big problem: they rolled a 1 on their Craft(Videogame) roll. Read on to find out why they should have taken 10 in my impressions of Neverwinter Nights 2.

Comment Re:False premise of article poster - capital gains (Score 1) 652

Bah. Hardly a false premise. For one thing, capital gains taxes on stock sales in the U.S. are at 15% right now, instead of the base federal income tax of 10-33% (most likely 33% for the amount these folks would be making). Not to mention they get out of FICA and all the others (including State and local income taxes). Additionally, Google does not have to pay matching FICA on their salaries (yes you only pay half of your FICA burden in the US, your employer has to match). Also, if their stock is a different classification than the general public stock (which it almost always is), they can receive dividends on that stock class tax free or nearly tax free.

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