Comment Not the right questions (Score 1) 762
This study is pointless unless you actually could do the measurement with a more protected game version as well (which for obvious reasons is difficult to do). What really matters is not how many people downloaded a "free version" of the game but how many actually paid. The number of paying customers might very well be higher than if the game hadn't been pirated at all. The mere fact that the game was made available (to a certain degree) is not enough to make any conclusions for or against more content protection nor can we use this information to estimate how much more money the producers would have made with a different strategy.