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Comment The ideal plot for a videogame from the eighties! (Score 2) 440

This might have been the ideal plot for a "survival" game for the 8-bit platforms. The mighty cannon takes 5 minutes to charge...the counter starting from 300 and dropping down...hordes of enemies crowding the cannon, some turrets or else controlled by the player which shoot down the enemies...I can even hear the frenzy music created by the oscillators of the C64 SID...Great plot, indeed.

Comment Re:Ugh (Score 1) 473

How can it be interesting to discover that a cruder approximation can result in worse (under-, or over-extimations) results? To the naive reader, this will sound pretty obvious. And funny enough there are tons of examples in numerical calculus of counter-intuitive results where a supposedly better approximation produces actually worst results (take numerical derivative just as the easiest example). Therefore, such vague statements and comparisons are often misleading if not blatantly wrong. While I really wish I could read the paper, in the abstract the method is called "Tai's method" which shows a fundamental flaw in the paper: *no* research in literature has been made by the author. Research is quite the opposite to autism.

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