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Comment Re:New PoP is awesome thanks to the lack of death. (Score 1) 507

I think you're indirectly raising the main point of why PoP is revolutionary.

When I was younger (back in the days of the first PlayStation) almost ALL gamers were young.
We all had plenty of time, but not plenty of money. I had no problem spending 30 or more hours on a game.

Yes, having to go back to square one when I died was frustrating, but I could easily spend 5 or more hours a day gaming if I wanted to.
No big deal.

Now that I'm older and a father of two, I have "plenty" of money, but time is more precious than anything else.
I'm lucky if I can find a couple of hours a week to play video games. The last thing I want is to play a game where I feel I'm "wasting" my time repeating what I've already done.

The gaming industry has been growing up together with the players.

The real challenge is creating a game that will appeal both to the younger crowd who has time to burn, and the older gamers that don't.

It seems PoP has accomplished this.

On a side note, instead of easy / medium / hard levels, maybe it would make more sense to have levels of play based on how much time you want to spend on the game: 10 hours / 20 hours / 40 hours :)

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