proslack writes: "In a study presented at the Human-Computer Interaction conference in Cambridge, England, British researchers Beale and Bond found that plot and graphics are not critical to the success of video games; price and the inclusion of social aspects (e.g. multiplayer or chat) were found to be more important."
proslack writes: The die had been cast years before Apollo 11 had even reached the moon. In the late 1960s, the Vietnam war was straining US finances. A fatal fire on the Apollo launch pad in January 1967 had blotted NASA's copybook. The Soviet moon effort seemed to be going nowhere. In the budget debates during the summer of 1967, Congress refused NASA's request to fund an extended moon programme.
What if things had been different that summer? Suppose Congress had granted NASA's wish, then fast-forward 40-odd years..."