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Classic Games (Games)

M.U.L.E. Is Back 110

jmp_nyc writes "The developers at Turborilla have remade the 1983 classic game M.U.L.E. The game is free, and has slightly updated graphics, but more or less the same gameplay as the original version. As with the original game, up to four players can play against each other (or fewer than four with AI players taking the other spots). Unlike the original version, the four players can play against each other online. For those of you not familiar with M.U.L.E., it was one of the earliest economic simulation games, revolving around the colonization of the fictitious planet Irata (Atari spelled backwards). I have fond memories of spending what seemed like days at a time playing the game, as it's quite addictive, with the gameplay seeming simpler than it turns out to be. I'm sure I'm not the only Slashdotter who had a nasty M.U.L.E. addiction back in the day and would like a dose of nostalgia every now and then."

Comment SF's two ways of using science (Score 1) 809

SF tends to use science in at least two (probably more) ways to explore the human condition.

One way explores modern issues in a different, usually future, setting to gain perspective. Star Trek did it with race and political issues. It is a good way to get some objectivity.

The second is to propose a technological change and explore what that might mean for humanity. This tends to be what Stross does, and does quite well in my opinion. It is a great way to explore the essentials of what it means to be human by thinking about how both individuals and societies might respond to changes.

I'd say both have their place, but I would think that the second way would be of more interest to science/tech geeks.

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