Comment Re:Benchmarks, accuracy, and choice (Score 5, Insightful) 662
This isn't entirely accurate -- most people can tell the difference between 25fps and 60fps in a computer game, while they can't on a film or video. I believe 3dfx released an infamous demo back in the day with a spinning cube at 30fps and 60fps and you could always tell the difference.
What's the difference? Video and film have motion blur, which makes for smooth transitions between frames whereas games display things in discrete frames with no blur whatsoever.
Ever tried waving your hand underneath a strobe light going at 30 cycles/sec? That's 30fps yet the motion still looks strange, since it's like you're seeing discrete frames and not continous motion burred between frames.
What's the difference? Video and film have motion blur, which makes for smooth transitions between frames whereas games display things in discrete frames with no blur whatsoever.
Ever tried waving your hand underneath a strobe light going at 30 cycles/sec? That's 30fps yet the motion still looks strange, since it's like you're seeing discrete frames and not continous motion burred between frames.