Comment Real money and 'getting a life' (Score 1) 285
Just a couple of points...
1) Based on posts in this thread and related MMO game threads, a lot of people seem to think spending real money on virtual things or virtual money is insane. However, what exactly do you all think is "real" about money anyway? Money is by it's very nature a *virtual* abstraction of supposedly-objective value inherent in goods and services (which themselves may or may not be "real").
2) Saying the people playing these games need to get a life is rather disingenuous. Life is what a person experiences so how could playing a game not be part of someone's life? And if life is experience the only way to limit life (in the non-biological sense of the word) would be to experience less. Since the "real world" is the encumbent paradigm of experience it seems like adding other "virtual" realities/lives should just increase experience all the more and is actually an excellent way to "get a life". =)
I wonder if future generations will see "real world superiority" in a similar manner as we see the idea of a flat earth.