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Comment Not joking: I actually got to like Unity (Score 1) 835

It probably will not fit the overall theme of this thread, but after using Unity for a few months now I actually got to like it a lot. There are two things that helped in the transition: 1. Using the unity-shortcuts wallpaper for the first few weeks, to get a few of the more useful shortcuts into my head 2. Accepting&embracing the concept of changing my ways every now and then; I'm trying to do this anyways for all that pertains to my habits, because there's few things I hate more than people resisting change simply because "they've always been doing it this way"/"they've never been doing things that way" Actually, after abandoning a few of the long-standing behavioral patterns that were formed by the more classic DEs, I found that Unity offers a few new ways to do things that actually are at least as good/usable as the concepts they replace. Taking up a specific complaint if Linus: if you want a new shell window in Unity, you Ctrl-mouse click the icon. Simple... plus, the fact that normal-clicking gets you to an already running instance can be useful in a multi-workspace environment, doing away with keyboard or screen edge navigation if one allows a few days to get used to it and exploit the benefits. I've been talking about Unity, but I'd assume the same applies to Gnome. And I've written this post because most of my business depends on people accepting change (e.g. imposed by my company's system replacing predecessor systems within our customers), which I think is probably true for the majority of people working in the tech industry today. Without change, we'd all be out of jobs sooner than later. So why not give a few things that we ourselves rely on in our daily work opportunities to change and experiment as well, without imposing the "they've always been doing it this way"/"they've never been doing things that way" paradigm that we despise so much when it's coming from our customers?

Comment Re:another crippleware outrage (Score 1) 821

Which by the way is how selling cars actually works today. Most of the time, basic properties like displacement or rev capacity of an engine do not change between facelift versions of a car, or even between some adjacent engine variants of the same model. What is different is the parametrization of the engine control unit.

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