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The Military

Lost Nazi Uranium Found In a Dutch Scrapyard 205

colin_faber writes "Lewis Page of the Register is reporting that forensic nuclear scientists at the European Commission's Joint Research Centre traced the two pieces of metal found in a Dutch scrapyard — described as a cube and a plate — back to their exact origins and dates. Apparently both came from ores extracted at the 'Joachimsthal' mine in what is now the Czech Republic from the former Nazi nuclear-weapons programme of the 1940s." The article runs through the roadblocks that, unknown to the Allies, the Nazi regime erected against their possible success in any nuclear bomb development during the war.
Security

How Banker Trojans Steal Millions Every Day 183

redsoxh8r notes a blog post describing in some detail the operation of "man in the browser" Trojans used to empty victims' bank accounts. "Banker trojans have become a serious problem, especially in South America and the US. Trojans like Zeus, URLZone and others are the tip of the iceberg. These toolkits are now standard-issue weapons for criminals and state-sponsored hackers. Like Zeus, URLZone was created using a toolkit (available in underground markets). What this means is that the buyer of this toolkit can then create customized malware or botnets with different command-and-controls and configurations (such as which banks to attack), but having all the flexibility and power of the original toolkit. Having such a toolkit in the hands of multiple criminal groups paints a scary picture. It's simply not enough to eliminate a particular botnet and criminal group to solve this problem."
Games

The Survival of Survival Horror 57

Rich writes with this excerpt from GameTopius: "When it comes to pacing and combat, Resident Evil 5 is being compared to Dead Space, as opposed to its previous peers, Silent Hill, Clocktower, and Siren. This is understandable: Resident Evil 5 is joining Dead Space in a new quadrant of the survival horror genre. These games are akin to survival horror in their look and style, and sometimes in the trappings of their stories, but when it comes to gameplay, they are faster paced, and emphasize tighter controls and tactical decision-making, not the ability to use as few bullets as possible on hard-to-hit monstrosities. The reasons for these gameplay changes have been carefully examined by designers and gamers alike."
Games

Dealing With Fairness and Balance In Video Games 192

MarkN writes "Video games are subject to a number of balance issues from which traditional games have largely stayed free. It can be hard finding players of comparable skill-level to create even match-ups, diverse gameplay options can quickly become irrelevant if someone finds a broken feature that beats everything else, and some online games make your ability to play competitively a question of how much time and money you've invested in a game, rather than the skill you possess. In this article, I talk about some of the issues relating to fairness and balance in games, in terms of the factors and strategies under the player's control, the game's role in potentially handicapping players, and the role a community of gamers plays in setting standards for how games are to be played. What are your thoughts on managing a 'fair and balanced' gaming experience?"

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