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Comment Re: "if you pay for it, you own it" (Score 1) 152

They should be compelled to publish the protocol or API for game servers so that anyone can create a server for online play. Or, if a game relies on a server for online play, maybe compel the manufacturer to release a minimal local server and make the source code of that server available in github so anyone can create their own server for that game. They should be compelled to use an open source license for that source code. This would allow anyone to create and host a server for that game and either use it privately (for hosting friends, etc.), or create and market their game server for profit if they wish.
When a company abandons software that was designed to work online, it should be compelled to provide a means for the people who purchased that software to continue to use it after they have stopped supporting it.
It should be the standard, and, if necessary, a law (or regulation) should be created that compels companies to do this with *any* software that they sell commercially.

Comment Whatâ(TM)s the use case for this? (Score 1) 99

âoeIf you were a developer, you probably used something like Facebook.com as a time checking mechanism,â¦â. No. We âoeprobablyâ donâ(TM)t. I just did an informal (non-scientific) poll of the developers that I am currently working with and no one said that they had even heard that Facebook has a time service. Our computers sync to the NIST time server to keep our machine clocks accurate. When we need the time, we just use our system clocks. If we need something more accurate than that, we call NIST directly (but that rarely if ever happens because our system clocks are good enough for everything we need to do.

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