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Comment Re:Missing the point about TLS as used in OpenGL (Score 1) 42

I'm new to OpenGL, but it seems like AZDO (approaching zero driver overhead) involves less binding of state and passing context in instead. Does it do away with TLS and the need for LockOSThread though? I imagine not, though perhaps Vulkan will? I've heard the dotGo 2015 talks will start appearing on video this week, and I'm looking forward to learning more from David Crawshaw's talk.

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