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nusscom writes:
On July 28th, as has been reported by BBC, a record number of players participated in a record-breaking online battle between two alliances. This battle, which was essentially a turf-war was comprised of over 4,000 online players at one time. The load was so large that Crowd Control Productions (CCP) slowed down the servers to accomodate the massive amount of activity.
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donniebaseball23 writes
"Cloud gaming provider OnLive has secured a patent for an 'apparatus and method for wireless video gaming.' The patent gives substantial leverage for OnLive over competing brands in the cloud-based gaming market. 'Hundreds of people have worked incredibly hard for more than eight years to bring OnLive technology from the lab to the mass market, not just overcoming technical and business challenges, but overcoming immense skepticism,' said OnLive CEO Steve Perlman. 'It is gratifying to not only see people throughout the world enjoying OnLive technology in the wake of so many doubters, but also receive recognition for such a key invention.'"
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itwbennett writes
"Who loves robots? You may love them more or less after seeing what 2010 gave us, robot-wise. It's not the rise of the machines yet, but that teddy bear creeped us out."