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Comment It's all about marketing... (Score 1) 463

Most folks here don't understand why DirectX dominates over OpenGL. I enjoy both APIs, who doesn't that's a professional? It's the kids at home who take religious sides, aka going to OpenGL Church.

1. Microsoft has a much better marketing strategy than Khronos ever will. Needless to say, they have the market base.
2. Microsoft's tools are much better than OpenGL's - XBox 360 and the PC. XAudio, D3DX, dxdiag, and much more.

I want to see Khronos succeed too, but it all comes down to money and how they market their product. Microsoft has more money to spend on their operating system. Developers use DirectX on the PC because they were recommended to, and developers need support on that system. Khronos fucking sucks at support. If you use OpenGL, you are on your own pretty much. If you can't accept that, you haven't experienced releasing a product.

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