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Comment Another Step Toward the Future! (Score 2, Insightful) 277

This news from Facebook is good to hear. I had noticed both YouTube and Facebook slowly making the switch AWAY from Flash. While Facebook may not appear to be using HTML5, the way their movies are implemented on the iPad will lead to an easier transition. Flash can go away now. Adobe DOES NOT need to be hurt by this. If they would make their Flash creation IDE compatible with HTML5 they could do many of the cool things they can now, but in an open format! On a related note, they could make Dreamweaver the best dang Drupal, Joomla, Wordpress theming engine in the world, but alas, they are closed minded and myopic. I have little sympathy for them if they choose not to do this and instead choose to complain and whine. Apple and Google are at least trying to use some open standards where Adobe is locked into the Flash model. This model can change, BUT only if Adobe wants it to. In the end, the world will move forward WITH or WITHOUT Adobe.

Comment Governments Know How to Get Tyranny (Score 1) 484

Welcome to more proof of tyranny being set up worldwide. This is not the first decision like this to come down from courts. Governments know to change the way corporations work you hit their pocketbooks. This is not too large or cumbersome a fine, in this case, but I assure you this is being done by design. Tyranny is coming. Control is being set up. Right now, governments are working to get us acclimated to control. One day, they will be done with the preflight and will launch their control. China is a real good example of the testbed for this tech. It can be routed around etc. but what happens when ALL routing and posting and hosting is controlled and monitored? Think it can't happen. Oh, yes it can. Your ignorance of the technology needed does not make it any less real. For those that do know about what can be used, well, you know what to do already.

Comment There are Several Good Reasons (Score 2, Informative) 337

1. Overcrowding due to easy of access 2. Shrinking of the game world due to perceived lack of any distance 3. Content runs out quickly due to immediacy of transport 4. Travel is a general time sink slowing the progress of characters 5. Travel can also be a money sink to allow a bit of money back into the economy 6. Encourages grouping if used with things FORCING more than one person to summon (e.g. Warlock summon in WoW, Meeting Stones in WoW ) 7. Instant travel removes the sense of achievement at getting somewhere cool and difficult 8. Sometimes travel can further the story line by making it seems a great adventure 9. It causes the players to play longer allowing more revenue generation 10. Travel can also be used to force people to experience certain game content they would otherwise "fly over" (e.g. Northrend in WoW) There are many reasons why instant travel is a bad idea for an MMO. While it sure is convenient and I like it, the idea of having anyplace instantly accessible is just BAD in so many ways. I noticed here that many people are complaining about forming groups etc. Uh, not the games problem that people are slow and not on time. Many of these folks are blaming the "time to get somewhere" for people resource problems. Gamers are notoriously late to places and groups. There are exceptions but...far and few between. Most MMOs have some way to facilitate a groups meeting up. Portals, Summons, Meeting Stones can all be implemented allowing instant travel even from the darnedest places. There are exceptions to the time of travel theory BUT they are far and few between. Now, I do think that WoW especially is slow to add new flight points and the connection of major cities. But I am familiar with the reasoning they are using and while I don't agree with it...I will go with it and not buck to hard. Anyway, time to go. Just know the people designing these games including myself are not trying to drive you nuts, but do have pretty decent reasons to do what we do.

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