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Comment Re:Brian Hook and GLIDE (Score 2, Informative) 145

I did some Glide programming back in the Voodoo2 days. Glide had the flavor of a straight hardware interface. As I recall, it didn't even clip triangles around the edge of the screen. Think of Glide as a Voodoo wrapper rather than an API.

Using Glide was a good learning experience, but I switched to OpenGL soon after.

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(1) Never draw what you can copy. (2) Never copy what you can trace. (3) Never trace what you can cut out and paste down.

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