Comment MSVC++ for WinCE bug (Score 1) 1261
Real, subtle nasty one. We had an internal data representation that use large numbers of 7-byte structs. So sometimes you copy them with
Well, the compiler drops in the code to copy 8 bytes! This manifested itself as occasional corruption of data. We ended up changing the structures to classes, and giving them copy constructors and assignment operators that did member copies.s1=s2;
Warning! As far as I know, this bug still exists!