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Comment Re:Designed to fail (Score 2) 256

Ah yes, "My Computer." One of the best things MS ever did for support folk was to eliminate the "My" from that.

I remember I had a habit of saying things like "now go into my computer" -- which would be followed by "How in the hell am I suppose to get into YOUR computer?"

I learned very quickly to say "Double click on the icon labeled 'My Computer'" instead.

Comment Obvious (Score 3, Funny) 516

Because there's no better fantasy shared by the common public than to escape to than one of rainy weather, bland food, a stifling bureaucracy, and one of the largest surveillance networks concieved of.

It's obviously a made-up world, with their shillings and their stones - one where cars wear boots... I mean, that's just pure insanity.

Comment I've done this - over third shift, no less (Score 5, Interesting) 258

This was an unofficial duty that I had while working third shift at a web hosts - Granted, it was more researching complaints of abuse as well as law enforcement requests, but there were many users who had forum software that would get "overrun" with rather graphical posts. The company basically contracted out moderation services to these customers, and passed it off to third shift - We were to patrol these forums, and deal with objectionable content. Now, we didn't get $1 an hour, we DID at least get something that barely beat unemployment, but it still wasn't enough given the effect that the job had.

There were funnier sides to this, though.

We didn't have any great spam controls at the time other than PCRE filters... So one job was going through the hostmaster/postmaster emailboxes, and looking for spam patterns, and creating rules around them. The problem became how to prevent spam without blocking legitimate email that may be mentioning viagra or fisting. Having your female boss walk into a conversation in which you are discussing the fact that someone could legitimately be sending an email with the subject line of "fisting sluts" is always a good time.

Also, they wanted to launch an international video dating website - this was pretty early on, when the tech was new. Pretty standard dating site stuff at the time, except you could record your own video to include with it, with some "cutting-edge" webcam app. These videos had to be approved before they went live. And that job went to? Yep, me. I handled most of the backend server work and some custom PHP code, and this was my reward - Moderation.

This drove home a fundamental difference in how the genders handled dating sites at the time... The womens ads were generally approved, as they were almost always very tasteful- Fully clothed full body views, or simply a talking head, while they talked a bit about themselves, their interests, and what they want in a partner. This was what we encouraged, and was in accordance with guidelines. This part wasn't so bad - You got to hear a lot of fun stories from different cultures at best, and at worst, it would be in a language you didn't understand.

Now, that was the women. The men? Sure, they talked about themselves the same way, and had the same distribution of stories, but the overwhelming majority of the video was unclothed lower torso at best, and feverishly masturbating at worst. This was not a small percentage, it was BY FAR the majority. There's something seriously bizzare about hearing someone talk about loving walks on the beach or whatever, while there's a camera focused on an erection.

So that was third shift - click, penis, reject. click, pantless sweaty guy, reject. click, tasteful ad, approve. click, fat hairy abdomen and rapid motion, reject, and now eye bleach. And so on.

It was that and the spam filtering for the majority of third shift - A good solid 9 hours of offensive imagery, spam headers and penii, which lead to a rather warped view of the world outside of work.

Blizzard Answers Your Questions, From Blizzcon 402

Last week we asked you to submit questions for several Blizzard employees on a wide range of issues. Since we undertook the pilgrimage to Blizzcon in person this year, we decided to use the question ideas as a guide rather than an absolute, so that it could be a little more conversational in tone. Below we have included the responses from Chris Sigaty, lead producer on StarCraft II; Jeffrey Kaplan (aka Tigole), game director for World of Warcraft; Leonard Boyarsky, lead world designer on Diablo III; and Paul Sams, Blizzard's COO. One interesting point: Paul Sams indicated in his interview that, with enough interest, Blizzard would be willing to entertain the idea of open sourcing some of their older games. He suggested that if you are interested in this to contact them directly (please be at least semi-coherent and polite). Update 19:00 by SM: Bob Colayco from Blizzard just contacted us to mention that if users wish to leave feedback about open sourcing games, support for Linux, or anything else you would like to express to them, you should do so in the comments section of this story. They plan on perusing the comments below for user feedback and interest, so don't be shy.

OpenGL ES 2.0 Programming Guide 48

Martin Ecker writes "Mobile phones and other embedded devices are getting more and more powerful each year. The availability of dedicated hardware for 3D rendering is becoming increasingly ubiquitous, and the latest mobile phones come with 3D hardware acceleration that rivals the power of desktop graphics hardware. OpenGL ES 2.0 is the latest version of a cross-platform, low-level graphics API to utilize these new resources available in embedded devices. The OpenGL ES 2.0 Programming Guide published by Addison-Wesley Publishing aims to help the reader make use of the full power of OpenGL ES 2.0 to create interesting 3D applications." Keep reading for the rest of Martin's review.

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