
The remake of Bionic Commando did it perfectly. It didn't *just* have improved graphics. The developers kept the "vibe" of the game and deviated from the original in some important ways. - You could shoot bullets in neutral zones, you didn't have to fight pink enemies dropping through cave walls via parachutes. It gave the ability to shoot your arm straight ahead while in the air even! This was done at the same time the developers were counting the pixels of the old NES game on pause. It keeps the vibe, and improves on awesome mechanics.
I think keeping the vibe is the harder part - but there is no lack of re-makes not achieving vibe *or* mechanic.
We know a re-make isn't going to use a save system that requires a 24 digit case sensitive password that require you yourself to create a new language to interpret your own writing better. =)
That said:
Blaster Master
Ninja Gaiden (orig)
Blaster Master *especially* needs a remake and it would be *awesome* if the studio that made BC Rearmed did it.
-- My first post at Slashdot in 6+ years... put your tarps over the woodwork. =)
A good supervisor can step on your toes without messing up your shine.