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Games

The Struggle For Private Game Servers 125

A story at the BBC takes a look at the use of private game servers for games that tend not to allow them. While most gamers are happy to let companies like Blizzard and NCSoft administer the servers that host their MMORPGs, others want different rules, a cheaper way to play, or the technical challenge of setting up their own. A South African player called Hendrick put up his own WoW server because the game "wasn't available in the country at the time." A 21-year-old Swede created a server called Epilogue, which "had strict codes of conduct and rules, as well as a high degree of customized content (such as new currency, methods of earning experience, the ability to construct buildings and hire non-player characters, plus 'permanent' player death) unavailable in the retail version of the game." The game companies make an effort to quash these servers when they can, though it's frequently more trouble that it's worth. An NCSoft representative referenced the "growing menace" of IP theft, and a Blizzard spokesperson said,"We also have a responsibility to our players to ensure the integrity and reliability of their World of Warcraft gaming experience and that responsibility compels us to protect our rights."

Comment Re:Maybe because people turn it off? (Score 1) 153

'"Useless" and "bloated" are other things that come to mind next, me being a C++ old fart. But run along, you kids, no need to listen to my ravings; I've got some real work to do.'

Just the ramblings of a C++ bigot. Seriously, can we let the my dad's programming language can beat up your dad's programming language go? You sound like a mainframe programmer trying to extol the virtues of that dying breed.

C++ isn't going anywhere soon, it's blazing fast for desktop applications, sucks hugely for server based web apps. Java sucks for desktop apps, it rocks on the server.

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My sister opened a computer store in Hawaii. She sells C shells down by the seashore.

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