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Comment Medical Plans (Score 1) 90

Im not saying who's fault it is, but HR must be busy changing my medical plan every year, because it keeps changing! Surely it was less work for HR, when they didn't have to change it every year.

Comment Starting Salary: Who cares about California (Score 1) 178

In HS I had written several APPs used by the staff and students, learned fairly advanced networking, wrote the school's website, and knew what ever single file did in the System directory. When I graduated at 18, I tried to transition from washing golf carts in the summer to an actual foot-in-the-door tech sector job where I could make connections at. But this was after the .com crash. I remember one of my interviewers was at an ISP, I was asking for $12/hr and afterwards the interviewer told me: What your asking for is not impossible, but frankly, most of the tech support guys here are in high school and ride their bike to work for minimum wage. So after a few years of retail electronics which Is all I could find in my area, I finally found a real tech sector job. Over the next 25 years I worked at 3 different companies, and rose from entry to lead engineer to director at each of them. I moved on in each case for better pay. But I'm still not anywhere remotely near 160k yet. The jobs have never been cushy high paying jobs, they have been stressful and require continuous-education. Sure maybe if you had moved to California it was possible to start with a six figure entry level salary but how about some numbers that actually have any meaning whatsoever to the rest of the US.

Comment Re:What did HyperCard even do? (Score 2) 53

Hypercard was kind of a forerunner to Visual Basic with a Document based theme. Add buttons, fields, menus, graphics. you could place these items in the foreground or background idea of a stack, meaning user could then add new cards which shared the same background elements sort of like making a new row of a database but in graphical form. on top of that, you could copy binary functions into the resource fork of its stack, and then call those functions from its simple scripting language. Those add-on functions (XCMDs) ment you could do almost anything in a stack. It was fun to copy those extensions into your stack from vast libraries of third party created functions publish on AOL(years later). In some ways its ability to link from page to page with interactive content was a precursor to the web and AOL before it existed. I wrote a hypercard stack that was like AOL instant messenger for our school's local network.

Comment Must be Infinity + 1 (Score 1) 34

You perked up the ear of every Mac fan on Slashdot by mentioning Bungie software and Marathon! While I did play Doom/Quake/Quake2/Unreal. I spent more time in Marathon Infinity than all the former combined becuase they included their map editor so anyone could make your own 3d worlds. This included all the switches, triggers, doors, and logic that you could setup Like HalfLife for that existed.) We would then play all those custom levels as LAN games over localtalk/appletalk/ethernet. Who needs regular deathmatch when you can have Secret doors, crushers, enemy spawners, transporters. :) So what do they call this new Marathon? Marathon infinity +1. Ok. Im reading the article now.

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