Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
Games

Submission + - Why people watch instead of play Starcraft (jeffhuang.com)

generalepsilon writes: Researchers from the University of Washington have found a key reason why Starcraft is a popular spectator sport, especially in Korea. In a paper published last week, they theorize that Starcraft incorporates 'information asymmetry', where the players and spectators each have different pieces of information, which transforms into entertainment. Sometimes spectators know something the players don't: they watch in suspense as players walk their armies into traps or a dropship sneaks behind the mineral line. Other times, players know something the spectators yearn to find out, such as 'cheese' (spectacular build orders that attempt to outplay an opponent early in the game). Rather than giving as much information as possible to spectators, it may be more crucial for game designers to decide which information to give to spectators, and when to reveal this information.

Submission + - Researchers Track Mouse Movements and Hesitations (jeffhuang.com) 2

lpctstr writes: Researchers from the University of Washington and Microsoft Research have found that cursor movements and cursor hovers can detect the relevance of a search result and whether a user may abandon the search. They use an efficient algorithm written in Javascript to silently record movements and clicks on Bing and find that computing relevance using movements + clicks works better than just clicks (the current state-of-the-art). They explain some of this due to cursor and gaze being closely aligned on the web, and especially so on search result pages. Is this the future of innovation in search ranking — Google and Bing tracking your every twitch and pause?

Slashdot Top Deals

The sum of the Universe is zero.

Working...