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Comment Apple snubbed games, now gamers snub Apple (Score 3, Insightful) 141

A big problem: although there were great 80's Mac games, Apple did not support game developers and publishers because Macs are for "serious" and "professional" purposes such as office and school use, film, art, graphics, music. Macs are for professionals who make content for the entertainment industry, NOT for frivolous entertainment such as games. Then cheap dual processor wintel boxes became weapons of choice for 3D game artists. Microsoft brass and staff saw opportunity in games and fostered the industry. Apple brass didn't want their cute designer Macs to be perceived as toys, hence they refused to support games.
Avid and hardcore gamers in the market for a computer will buy Wintel, not Apple because you can't play most games on a Mac. I won't consider buying a Mac until all games are supported.

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