Forgot your password?
typodupeerror
Businesses

World of Goo Dev Wants Big Publishers To Build Indie Teams 74

Ron Carmel, co-founder of game developer 2D Boy, which created the indie hit World of Goo, gave a speech at Montreal International Games Summit in which he encourages large game publishers to put more time and money into smaller, indie-like teams. Quoting GameSetWatch: "'We need a medium-sized design studio. Something that is larger than a typical indie, but has the same propensity for of talent density, focus, and risk-taking,' said Carmel, formerly an employee of major publisher Electronic Arts prior to going independent. Notably, a focus on profit must be eliminated from the equation. 'Creating this within a major developer doesn't present a problem,' said Carmel. With a budget of $1-$2 million dollars, 10 staffers could be hired to work on 'creatively ambitious and forward-thinking projects.' He likened it to the automobile industry, which alongside its mainstream consumer products works on concept cars — few of which enter production as regular models. The concept car is, said Carmel, 'a marketing expense to build your brand, and say, "Look at all the amazing things we're creating."' It also helps with recruitment. Said Carmel, 'there's no reason the larger game companies can't do that.' He also said that developers must move away from the notion that a team comprised primarily of programmers and artists can create a great work. Why do Valve's games have such amazing environments? Because, said Carmel, 'Valve has architects on staff.'"

Comment Re:To Terrorists, please do laptops next (Score 0) 633

But then the customs agents wouldn't be able to search them all for porn, or confiscate them to play Tetris when they are bored.

Seriously though, I agree with your idea, there has to be some point where people come to their senses and decide that enough is enough. Unfortunatly that point is probably just after 'all passengers must fly naked' and just before 'full cavity searches for everyone'

Comment Re:Becuase nobody EVER sent anything bad by surfac (Score 0) 633

It's all about Hazard vs. risk.

The amount of explosives required to kill a secretary on the ground will kill everyone on board a plane at high altitude. So in fairness it's probably acceptable to have a slightly different response or attitude to the same hazard with different associated risks.

On the other hand, the TSA is the RIAA of travel. They will do anything to protect their business model. A single moments sanity by the security services could slash their budgets and put hundreds of thousands of security workers out of work. A risk they will not accept.

They will therefore ensure that the Hazard is broadcast as loud as possible, and use peoples poor understanding of risk to overstate the real threat.

What is truly surprising in this situation is that they managed to control their glee when they found a live one. Even with the almost hysterical media backing to their every pronouncement of doom they probably need a certain number of 'incidents' a year to keep the frenzy going, and this year was otherwise pretty quiet.

Comment Re:still might not be cost effective (Score 0) 197

I don't disagree with your point directly, and I see the post by JWSmythe about decoys being a valid tactic, but I am still left wondering how this can make sense from the perspective of the Russian army. Maybe this would have been great in WW2, but now? Russia could conceivably be threatened by China, but pretty everyone else in the region is not a threat. Everything else is small skirmishes, usually with Russia as the agressor. So when in reality would these be rolled out? Maybe Russia really does think it needs to tool up for a major land based offensive (or they think someone is going to invade), but somehow I don't think so. So I go back to the thought that it isn't very useful for them. An insurgent with a $800 RPG-7 would probably count this as a win, taking out a $23,000 decoy, plus some support staff. Since to the eye these actually look fairly easy to spot (even if they fool radar and satelite) I would be more worried that they would be counter-productive. An insurgent force could target decoys only. Would be pretty demorilising to be stationed with one if you knew.

Slashdot Top Deals

Life would be so much easier if we could just look at the source code. -- Dave Olson

Working...