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Businesses

BioWare On Why Making a Blockbuster Game Is a Poor Goal 192

BioWare co-founder Greg Zeschuk spoke at the 2010 Develop Conference about the current focus within the video game industry on making huge, blockbuster titles, and why that is the wrong approach. Quoting Gamasutra's coverage: "'While blockbuster game creation is everything that most game developers working today growing up wanted to do, it's precisely the wrong thing to chase in gaming's contemporary landscape.' Risk-taking from publishers and investors has dramatically declined in recent times, the Mass Effect and Dragon Age studio-runner noted: 'As a result, innovation and creativity [are] being squeezed. Where the bottom of the market had dropped out at one point, now it’s the middle of the market has dropped out. Unless you can be in the top ten releases at one given time, it's unlikely that a triple-A game is going to make money.'" Zeschuk also commented that consoles aren't necessarily the future of game platforms, and that BioWare is experimenting with smaller scale MMO development in addition to working on their much larger upcoming Star Wars title.
Open Source

Open Source Hardware Definition Hits 0.3 93

ptorrone writes "A group of open source hardware makers have put together a draft of the open source hardware definition, now at version 0.3, which hopes to further define the making, sharing and selling of hardware within an 'Open Source Hardware license.' This fall, the day before Maker Faire New York City, the group hopes to have the license finalized for v1.0, and they are holding the first Open Source Hardware Summit. There are currently dozens of companies making open source hardware, altogether worth millions of dollars."
The Almighty Buck

RIAA Paid $16M+ In Legal Fees To Collect $391K 387

NewYorkCountryLawyer writes "In a rare outburst of subjectivity, I commenced my blog post 'Ha ha ha ha ha' when reporting that, based upon the RIAA's disclosure form for 2008, it had paid its lawyers more than $16,000,000 to recover $391,000. If they were doing it to 'send a message,' the messages have been received loud & clear: (1) the big four record labels are managed by idiots; (2) the RIAA's law firms have as much compassion for their client as they do for the lawsuit victims; (3) suing end users, or alleged end users, is a losing game. I don't know why p2pnet.net begrudges the RIAA's boss his big compensation; he did a good job... for the lawyers."

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