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Comment MMOGs new source of all evil. film at 11. (Score 1) 27

So it's not all games now, it's just MMOGs? ok sure... does anybody else feel like it's just some more panic inspiring journalism? here's an example:

"The Korea Game Promotion and Development Institute said about 10 percent of teenagers who play online games show signs of addiction, including a tendency to shun contact with families and friends, become easily frustrated and, in extreme cases, confuse reality with their gaming experiences."

Don't 95% of teenagers act this way anyhow? From what I remember, life in high school seemed more like an alternate reality and I _still_ dont realy want to talk to my parents. I just dont see the problem... sure there are some extreme cases but there are extreme cases everywhere. I'm sure more than one person worked himself to death but I still don't see any work-is-bad-rest-more articles all over the net.

Games are an art form. Playing them is fun and develops important abilities. MMOGs are great (well some are...) and can be a wonderful social experience. Didn't they always complain that people playing games become loners and have no social interaction? Well now we have social interaction INSIDE the games. Give us a break!!

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