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Comment "people have been killing people for 10K years" (Score 1) 329

" it seems to be working" That's what we (a game developer) were told, seriously.
Having developed a co-op MMO shooting game, we were told to stop and develop an online multiplayer competitive one. Not just by our investors and industry experts, but by focus groups of 9-15 year olds. ( http://www.moondo.com ).
While we made it non-bloody and fun as possible, the result is very competitive based.
Basically, to develop a game these days you need over a million dollars -> to get that , you need to focus on a genre that sells -> most of the top-selling genres are competitive (not to say violent) , that's why you'll find very few good coop or non-violent games.

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