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Cellphones

Submission + - Apple Wins Again — ITC Rules They Didn't Violate Samsung Patents (reuters.com)

An anonymous reader writes: A preliminary ruling from the International Trade Commission today found that Apple did not violate four of Samsung's patents in the design of the iPhone. "The patents in the complaint are related to 3G wireless technology, the format of data packets for high-speed transmission, and integrating functions like web surfing with mobile phone functions." The complaint was filed by Samsung in 2011, and a final confirmation is due next January. Apple has similar claims against Samsung awaiting ITC judgment; the preliminary ruling is expected in mid-October.
Games

Submission + - First part of Black Mesa released (blackmesasource.com)

ProbablyJoe writes: The long awaited Source engine remake of the Valve's original Half Life has finally been released. The initial release only includes the story up until Xen, but the developers say they'll be adding the rest of the story, along with an online multiplayer Deathmatch mode, soon. The game is available to download for free, and only requires players to install the Source SDK (included with all Source games, or a free download.

The highly anticipated release has also caused a huge amount of traffic for any servers hosting the files, with GameFront, GameUpdates, and Black Mesa's own CDN brought down within minutes of the release. The project has also been approved by Steam's Greenlight program, and will hopefully be available through Steam soon, though no timeframe has been given.

Open Source

Submission + - Red Hat Fights Patent Troll With GPL (itworld.com)

jfruh writes: "Red Hat is in the middle of a patent lawsuit with Twin Peaks Software, which claims that a Red Hat subsidiary is abusing a Twin Peaks filesystem lawsuit. Now, Red Hat is launching an intriguing countermeasure: the company claims that Twin Peaks' own closed source software violates the GPL because it makes use of an open source disk utility that Red Hat holds the copyright no. Is this a smart move on Red Hat's part?"

DDO Goes Solo 77

Gamespot reports on efforts by Dungeons and Dragons Online creator Turbine to add soloable content to the gameworld. They have added a new difficulty level to the existing missions ('solo'), which will allow players unwilling or unable to form a group to successfully complete tasks. From the article: "Turbine has also adjusted the experience requirements for leveling up. The change heavily favors new players, cutting the necessary experience points to get to level two by half. However, the requirements for levels four and up will only be decreased by 10,000 points."
User Journal

Journal Journal: Everything in moderation

I am sure I am the last person to notice this, however...Have you ever noticed that there is a clique here? Some people ALWAYS get moderated up, even is what they said is of no value. It's really annoying and basically means the moderation system is broken here.

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