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United States

Growth of E-Waste May Lead to National 'E-Fee' 199

jcatcw writes "A bill in Congress would add a recycling charge to the cost of laptop PCs, computer monitors, televisions and some other electronic devices, according to a story at Computerworld. The effort to control what's called e-waste could lead to a national 'e-fee' that would be paid just like a sales tax. Nationwide the cost could amount to $300 million per year. Already, California, Washington, Maryland and Maine have approved electronics recycling laws, and another 21 states plus Puerto Rico, are considering them."
Microsoft

Microsoft Threatened With Fines By EU Again 184

ukhackster writes "The EC is threatening Microsoft with yet more fines. This time, it's over the interoperability protocols that Microsoft has been ordered to open up to its rivals. The EC has examined 1,500 pages of information about the protocols, and concluded that they 'lack significant innovation'. This is pretty damning for both Microsoft and the patent system, as it has been awarded 36 patents covering this technology and has another 37 pending. Could this encourage someone like the EFF to start pushing to get these patents overturned? The EU has a FAQ about this issue, containing additional details on the subject.
Music

Music Execs Say Apple's DRM Hurting Industry 405

EMB Numbers writes "C-Net says last year saw a 131 percent jump in digital sales, but overall the industry still saw about a 4 percent decline in revenue. Some executives at this week's Digital Music Forum East conference lashed out at Jobs, blaming Apple and its CEO for their troubles. The impression at the conference was that Jobs' call three weeks ago for DRM-free music was anything but sincere. As the article puts it, 'Apple has maintained a stranglehold on the digital music industry by locking up iTunes music with DRM ... and "it's causing everybody else who is participating in the marketplace — the other service providers, the labels, the users — a lot of pain. If they could simply open it up, everybody would love them.""
PlayStation (Games)

PS3's New Back-Compat Limit Outlined 108

We spoke last week about the EU version of the PS3 having a more limited backwards compatibility offering than its US and Japanese cousins. Now, via Gamespot, Sony's Phil Harrison has clarified what kind of support the machine will be offering. His comments in an interview on the 'semi-official' ThreeSpeech blog state that emulation of the PS2 won't be a huge barrier to backwards compatibility. "Our thinking involves being able to bring the latest hardware specification of the PS3 to Europe, although that does mean an initial slight reduction in the number of PS2 components. But it's important to put that into context: there will still be thousands of PlayStation and PlayStation 2 titles playable on the PS3 at launch ... The situation is changing every day, but on March 23, we expect the list to include over 1,000 PS2 titles." Harrison goes on to say that they'd likely be concentrating on 'big' titles, and that they generally don't consider back-compat very important in the grand scheme of things; in their view people buy the PS3 for new games, not old ones. If you haven't had a chance to read it yet, there's an opinion piece over at Next-Gen that completely agrees with Harrison's statement. Colin Campbell penned a missive entitled 'Why Sony is Right', and lays out what backwards compatibility looks great on the side of a box, but just isn't that big a deal.
Media

Submission + - Search behavior over the couse of a day

An anonymous reader writes: Chris Harrison has built a visualization that explores what people are doing online over time. He explains "Search engines are the gateway to the internet for most people, and so search queries provide insight into what people are doing and thinking. In order to examine millions of search queries, I built a simple, cyclical, clock-like visualization that displays the top search terms over a 24-hour period." Interesting to see that the masses online have fairly coherent and consistent search behaviors. He also investigates the notorious AOL data-set.

Feed HD DVD: No Copycats Allowed (wired.com)

SourceForge complies with a DMCA notice to remove open-source software designed to help you rip HD DVDs. But was it really infringing copyright? In 27B Stroke 6.


Role Playing (Games)

THQ Announces Warhammer 40K MMOG 71

In our interview with the Warhammer Online team a while back, there were questions as to why we weren't going to be seeing a Warhammer 40K MMOG. Several people seemed quite keen on the idea. Well, for those people: your time is now. THQ has announced they'll be developing Warhammer 40K into a MMOG and mobile games. Gamasutra reports on comments from Kelly Flock, executive vice president of worldwide publishing for the company, about their plan to work with Austin startup Vigil games on the project. Says Flock, "We realized this is one of those few properties that has a high level of interest from the hardcore gaming community, which could be a great launching point to turning it into a great mainstream mass-market MMO ... We're not out to replace World of Warcraft, we think we have a unique offering in the same category that will get its own share of attention if we deliver properly on the gameplay mechanics we'll build our own audience." Flock demures from offering a timeframe for release of the game, saying they're not even going to try to pinpoint a development schedule yet.
NASA

Submission + - NASA's future inflatable lunar base

Roland Piquepaille writes: "If you think that future NASA's moon camps need to have a science fiction look, you might be disappointed. Today, NASA is testing small inflatable structures. In fact, if these expandable 'tents' receive positive reviews, astronauts will 'camp' on the moon as early as 2020. These 12-foot (3.65 meter) diameter inflatable units could be used as building blocks for a future lunar base. Right now, a prototype is tested at NASA's Langley Research Center. But NASA also wants to test other inflatable structures in the not-too-friendly environment of the Antarctic next year. Still, it's too early to know if NASA's first habitable lunar base will use inflatable or rigid structures. Here you'll find more details about this project and pictures showing this NASA's inflatable lunar basic unit during and after deployment."
Programming

Who Wrote, and Paid For, 2.6.20 238

Corbet writes "LWN.net did some data mining through the kernel source repository and put together an analysis of where the patches came from. It turns out that most kernel code is contributed by people paid to do the work — but the list of companies sponsoring kernel development has a surprise or two." The article's conclusion: "The end result of all this is that a number of the widely-expressed opinions about kernel development turn out to be true. There really are thousands of developers — at least, almost 2,000 who put in at least one patch over the course of the last year. Linus Torvalds is directly responsible for a very small portion of the code which makes it into the kernel. Contemporary kernel development is spread out among a broad group of people, most of whom are paid for the work they do. Overall, the picture is of a broad-based and well-supported development community."
Google

Submission + - YouTube Hands Over User's Info To Fox.

Anonymous Coward writes: "Tech Crunch has an article about YouTube identifying and handing over a user's information after a request from Fox. From the Article: "Three weeks after receiving a subpoena from the U.S. District Court in Northern California, YouTube has reportedly identified a user accused by 20th Century Fox Television of uploading episodes of the show 24 a week prior to their running on television. That user, named ECOTtotal, is also alleged to have uploaded 12 episodes of The Simpsons, some quite old. Apparently Google and YouTube were willing and able to identify the owner of the username ECOTtotal, according to a report on InternetNews.com." http://www.techcrunch.com/2007/02/13/youtube-hands -over-users-info-to-fox/"
United States

Area 51 To Deal With Tense Political Issues 102

Since the days of the arcades, the Area 51 games have been brainless bughunts: find the aliens, shoot the aliens. When game designer Harvey Smith was hired a few years ago to work on the next iteration of the franchise, he began to despair at the lackluster story elements in the game. As he put it: "Area 51 just bored the sh-- out of me, and I was like, 'How can we make this interesting?'" As MTV News reports, frustrations with politics both in the United States and abroad led to a solution that required months of convincing executives to see implemented. Blacksite: Area 51 will feature a new and more poignant story, as the aliens become poor American citizens put in harm's way. "Wait, what if they are terrorists we helped create? What if the people supporting us in our fight against the terrorists aren't completely clean either? What if they're sending us after them now, but what if 10 years ago it was safe for them to create them?' ... So what we have in 'BlackSite' is a delta-force assassination squad hunting down and killing members of an Army training program. So on American soil, Americans are fighting Americans, basically." The game is intended to be enjoyed regardless of subject matter, but Smith hopes that gamers will accept a title that even touches on some of the issues that popular television shows deal with on a regular basis. What do you think about this? Is there room for politics in gaming, or do you just want to shoot stuff?
Sony

Sony Considers Outsourcing Cell Production 70

Gamasutra reports on comments from the Sony home office, where executives are considering plans to outsource production of the expensive/complicated Cell chips that power the PS3. Executive deputy president Yutaka Nakagawa is quoted in a Reuters report, saying that when the PS2 launched there just weren't other companies to turn to. With the chip market better-developed in 2007, there are third parties Sony is now considering to take on the task of advancing/producing the Cell. Outsourcing could also help financially with their beleaguered semiconductor division. The next move for the Cell is to 45 nanometer manufacturing, from the 90/65 the company is currently using. This scale change could not only help with profits, but may eventually make dropping the price on the PlayStation 3 an easier pill to swallow.
The Internet

Could Open Source Lead to a Meritocratic Search Engine? 148

Slashdot contributor Bennett Haselton writes "When Jimmy Wales recently announced the Search Wikia project, an attempt to build an open-source search engine around the user-driven model that gave birth to Wikipedia, he said his goal was to create "the search engine that changes everything", as he underscored in a February 5 talk at New York University. I think it could, although not for the same main reasons that Wales has put forth -- I think that for a search engine to be truly meritocratic would be more of a revolution than for a search engine to be open-source, although both would be large steps forward. Indeed, if a search engine could be built that really returned results in order of average desirability to users, and resisted efforts by companies to "game" the system (even if everyone knew precisely how the ranking algorithm worked), it's hard to overstate how much that would change things both for businesses and consumers. The key question is whether such an algorithm could be created that wouldn't be vulnerable to non-merit-based manipulation. Regardless of what algorithms may be currently under consideration by thinkers within the Wikia company, I want to argue logically for some necessary properties that such an algorithm should have in order to be effective. Because if their search engine becomes popular, they will face such huge efforts from companies trying to manipulate the search results, that it will make Wikipedia vandalism look like a cakewalk." The rest of his essay follows.

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