Comment Re:I'm not an addict baby... thats a lie (Score 1) 602
It blows me away that some people have that mentality about the included month. If I buy a house and the furnishings come "free", that is value I assess before purchasing the house and factors in to my decision. In these instances "free" means that it's already included the the price.
I don't know about EA Games BF1942 so I won't speculate what went right or wrong there. What you said suggests that it had a single player component that worked fine. This is not the case with WoW. I will tell you my experience with WoW.
Within 6 hours of gameplay, the client will crash 2-4 times. There are other times when the client itself does not crash, but get's "bugged" and forces you to log out and back in again. The Servers which were expected (even by blizzard) to be up 24/7 were crashing at least 3 times a day and now they have even lost their goal of 24/7 access. Now the game servers are only up for 22-23 hours a day and they concider that acceptable. "Scheduled Downtime."
I suppose the thing that really gets me though, is that I participated in the Open Beta and was aware of many issues before retail launch. As I mentioned, the issues were serious enough to make the game unplayable. I would expect any self respecting company not to release a critically flawed product. Of course all software has bugs, but these were stop the cd presses, everyone's hair should be on fire, kinds of bugs.
However, there is a bright side. Blizzard wants good PR and realizes their game has serious issues. They have given the people who bought it on the 23rd 4 extra days in compensation. In addition, they have made it so anyone can return WoW within the first 30 days for a refund. Both are admirable actions. And the last one should encourage people to take a chance on WoW. That's what I'll be doing. My experience to date has been horrible, but I will wait a while longer before claiming my refund to see if Blizzard can fix the major problems.
I don't know about EA Games BF1942 so I won't speculate what went right or wrong there. What you said suggests that it had a single player component that worked fine. This is not the case with WoW. I will tell you my experience with WoW.
Within 6 hours of gameplay, the client will crash 2-4 times. There are other times when the client itself does not crash, but get's "bugged" and forces you to log out and back in again. The Servers which were expected (even by blizzard) to be up 24/7 were crashing at least 3 times a day and now they have even lost their goal of 24/7 access. Now the game servers are only up for 22-23 hours a day and they concider that acceptable. "Scheduled Downtime."
I suppose the thing that really gets me though, is that I participated in the Open Beta and was aware of many issues before retail launch. As I mentioned, the issues were serious enough to make the game unplayable. I would expect any self respecting company not to release a critically flawed product. Of course all software has bugs, but these were stop the cd presses, everyone's hair should be on fire, kinds of bugs.
However, there is a bright side. Blizzard wants good PR and realizes their game has serious issues. They have given the people who bought it on the 23rd 4 extra days in compensation. In addition, they have made it so anyone can return WoW within the first 30 days for a refund. Both are admirable actions. And the last one should encourage people to take a chance on WoW. That's what I'll be doing. My experience to date has been horrible, but I will wait a while longer before claiming my refund to see if Blizzard can fix the major problems.