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Graphics

New Graphics Firm Promises Real-Time Ray Tracing 136

arcticstoat writes "A new graphics company called Caustic Graphics reckons it's uncovered the secret of real-time ray tracing with a chip that 'enables your CPU/GPU to shade with rasterization-like efficiency.' The new chip basically off-loads ray tracing calculations and then sends the data to your GPU and CPU, enabling your PC to shade a ray-traced scene much more quickly. Caustic's management team isn't afraid to rubbish the efforts of other graphics companies when it comes to ray tracing. 'Some technology vendors claim to have solved the accelerated ray tracing problem by using traditional algorithms along with GPU hardware,' says Caustic. However, the company adds that 'if you've ever seen them demo their solutions you'll notice that while results may be fast — the image quality is underwhelming, far below the quality that ray tracing is known for.' According to Caustic, this is because the advanced shading and lighting effects usually seen in ray-traced scenes, such as caustics and refraction, can't be accelerated on a standard GPU because it can't process incoherent rays in hardware. Conversely, Caustic claims that the CausticOne 'thrives in incoherent ray tracing situations: encouraging the use of multiple secondary rays per pixel.' The company is also introducing its own API, called CausticGL, which is based on OpenGL/GLSL, which will feature Caustic's unique ray tracing extensions."
Microsoft

Volt Asks Temps To 'Vote" For Microsoft Pay Cut 412

theodp writes "In an email sent Friday evening to its Microsoft temp workers, Volt Workforce Solutions asked the techies to 'vote' to agree to a 10% pay cut. From the email: 'We want to support you in continuing your assignment at Microsoft and respectfully ask that you respond by going to the upper left hand corner of this email under the "Vote" response option and select, "Accept'" by close of business Tuesday, March 3, 2009. By accepting you agree to the [-10%] pay adjustment in your pay rate.' Microsoft managed to keep the Feb. 20 email detailing plans to slash rates from leaking while it pitched its Elevate America initiative at the 2009 Winter Meeting of the National Governors Association, touting Microsoft skills as just the ticket to economic recovery."
Cellphones

iPhone Gaming Continues To Grow 131

1Up reports that the popularity of gaming on smartphones is growing, particularly on the iPhone. In fact, gaming on portable devices is growing even at home, where users presumably have access to more powerful platforms. CNN points out that the developer for Trism, one of the first popular games, has raked in over $250,000 in profits through the App Store. Apple exec Bob Borchers and various game developers recently discussed the future of games on the iPhone. "Patrick Gunn, director of marketing for EA Mobile, showcased Need for Speed Undercover, which will be available next month. Gunn says that EA has 'taken full advantage of all of the unique elements ... like touch, flick, accelerometer, and motion sensitivity' — and graphically, the game appears to be roughly on par with a PSP title."

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