Become a fan of Slashdot on Facebook

 



Forgot your password?
typodupeerror

Comment Re:Except they do (Score 1) 257

There is no way Facebook listens users. There are hundreds or thousands security researchers and hackers constantly monitoring what the app does and no one has found any evidence. It would be a PR disaster for Facebook to get caught on listening users, so they can't risk it. And they don't need to, they get all the information they need from our clicks and likes.
Software

Submission + - A Second is a Long Time in Finance (wsj.com)

pbahra writes: "One complaint made of the modern stock market is that it is concerned too much on the short term. A second is a long time in cash-equities trading. Four or five years ago, trading firms started to talk of trading speeds in terms of milliseconds. But in recent weeks trading geeks have started to talk about picoseconds in what is a truly mind-boggling concept: a picosecond is one trillionth of a second. Put another way, a picosecond is to one second what one second is to 31,700 years."

Submission + - Ask Slashdot: Facebook Archiving

Stenchwarrior writes: I was in the car with my wife and 15 year old daughter this morning talking about the future of Facebook and how it's likely that they will not be around forever (or at least not at the same capacity as now) and my daughter asked "Well, what's going to happen to all of my pictures?"...it never occurred to her to that Facebook might not be around someday and all of those thousands of photos that she's uploaded might someday be gone. So this is what I ask the good people at Slashdot: What's a good way to preserve all of those memories? Many devices nowadays have direct access to the Internet and even to Facebook and once the images are uploaded they are eventually deleted to make room for more. How do we make sure we can access or backup those files in case Zuckerberg decides to sell out to Google or Microsoft and they do away with everyone's profiles?
Image

China's Nine-Day Traffic Jam Tops 62 Miles 198

A traffic jam on the Beijing-Tibet expressway has now entered its ninth day and has grown to over 62 miles in length. This mother-of-all delays has even spawned its own micro-economy of local merchants selling water and food at inflated prices to stranded drivers. Can you imagine how infuriating it must be to see someone leave their blinker on for 9 days?
First Person Shooters (Games)

Code Review of Doom For the iPhone 161

Developer Fabien Sanglard has written a code review for id Software's iPhone port of Doom. It's an interesting look into how the original 1993 game (which he also reviewed to understand its rendering process) was adapted to a modern platform. "Just like Wolfenstein 3D, Doom was rendering a screenframe pixel per pixel. The only way to do this on iPhone with an acceptable framerate would be to use CoreSurface/CoreSurface.h framework. But it is unfortunately restricted and using it would prevent distribution on the AppStore. The only solution is to use OpenGL, but this comes with a few challenges: Doom was faking 3D with a 2D map. OpenGL needs real 3D vertices. More than 3D vertices, OpenGL needs data to be sent as triangles (among other things because they are easy to rasterize). But Doom sectors were made of arbitrary forms. Doom 1993's perspective was also faked, it was actually closer to an orthogonal projection than a perspective projection. Doom was using VGA palette indexing to perform special effect (red for damage, silver for invulnerable...)."

Slashdot Top Deals

"Joy is wealth and love is the legal tender of the soul." -- Robert G. Ingersoll

Working...