Comment Re:Here's an interesting twist..... (Score 0) 685
Would game developers pump millions into development of a game for something like... 25% market share?
You actually bring up a very important point. However lets look at the console world. At any given time(through history) you have three consoles. History shows that 2 out of 3 consoles remain successful, but the last one just bites dust.
When SNES, Sega Genesis, and Turbo Grafix16 were battling, TG-16 lost.
When N64, PSX, and Sega 32-X[early death] /Dreamcast. Sega lost.
Now PS2, Xbox, and GC are fighting...we'll see who loses. Right now PS2 and Xbox are fighting for the same market share, Nintendo is kicking-back and enjoying nice profit from the 'kidde-market'(and its gameboy).
To answer your question, Game devs, develop games for the console that has the most installed base. If they want more money, they may port their games to other systems, but that doesn't usually happen(you gotta have exclusives).
What happens is that you get different devs developing awesome games for ONE platform AND other devs developing for ANOTHER platform.
This is why you see the Xbox crowd waiting to hear, "Metal Gear coming to Xbox" or "FF coming to Xbox". I'm sorry its NOT going to happen any time soon. Which is why you have other devs like Bungie developing for xbox, making cool games that sell(Halo).
Point of this discussion? Two or more big OS companies can certainly survive. We don't need M$. And the development companies thrive.
You actually bring up a very important point. However lets look at the console world. At any given time(through history) you have three consoles. History shows that 2 out of 3 consoles remain successful, but the last one just bites dust.
When SNES, Sega Genesis, and Turbo Grafix16 were battling, TG-16 lost.
When N64, PSX, and Sega 32-X[early death]
Now PS2, Xbox, and GC are fighting...we'll see who loses. Right now PS2 and Xbox are fighting for the same market share, Nintendo is kicking-back and enjoying nice profit from the 'kidde-market'(and its gameboy).
To answer your question, Game devs, develop games for the console that has the most installed base. If they want more money, they may port their games to other systems, but that doesn't usually happen(you gotta have exclusives).
What happens is that you get different devs developing awesome games for ONE platform AND other devs developing for ANOTHER platform.
This is why you see the Xbox crowd waiting to hear, "Metal Gear coming to Xbox" or "FF coming to Xbox". I'm sorry its NOT going to happen any time soon. Which is why you have other devs like Bungie developing for xbox, making cool games that sell(Halo).
Point of this discussion? Two or more big OS companies can certainly survive. We don't need M$. And the development companies thrive.