Comment Re: What does someone think "owning" a game would (Score 1) 130
It's really about the expectation. Once you "buy" something you expect your relation to it to resemble ownership. And crippling a product doesn't fulfill that expectation.
This IMO is the crux of the problem - you pay a one-off price to buy what you think is a perpetual licence to a game, only to have the publisher stop supporting the ability for you to run the game at a later date.
Hope this is the core of the issue at hand as a perpetual licence should not require manufacturer support to enable the product at a later date - I should be able to install the product on a different device and be able to get it working.