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Comment Re:Separate your environments (Score 1) 66

All good practices. I would add that with subversion you can branch the code for any significant work and deploy from the branches to the dev machines. I say machines because in a shop with lots of concurrent development (messy but needed if you have tight financial and regulatory deadlines) you will want a different branch and dev machine for each concurrent effort. then as projects finish up they can be merged into release codelines and then tested on the test machine(s) from those codelines/branches. as each release concludes it can then be merged into the trunk. anyway that was our practice at bank of america when i was there and it worked pretty well.

House Approves Warrantless Wiretapping 733

inKubus writes to mention an AP article about the approval of a warrantless wiretapping bill by the house. The legislation's goal would be to legitimize the wiretapping program President Bush previously authorized, with a few new restrictions. Despite this victory for the President, "Leaders concede that differences between the versions are so significant they cannot reconcile them into a final bill that can be delivered to Bush before the Nov. 7 congressional elections. The Senate also could vote on a similar bill before Congress recesses at the end of the week. For its part, the White House announced it strongly supported passage of the House version but wasn't satisfied with it, adding that the administration 'looks forward to working with Congress to strengthen the bill as it moves through the legislative process.'"

World of Starcraft? Not So Much 278

The rumours have been swirling since last night, when MMOG discussion site F13 posted the surprising news that Blizzard plans to make MMOGs of Starcraft and Diablo. Turns out that while the possibility still exists, that's not exactly accurate. The CessPit has some of the slides from Vivendi's presentation, (courtesy of SirBruce). The last of these would seem to show the mere possibility (not confirmation) of expansion into the Massive and console markets for the company's intellectual properties. However, this is coupled with a flat denial by lead designer Rob Pardo: "Nothing in that rumor is true in regards to Blizzard. If I had to guess, there was some confusion between what Vivendi has planned for its game division versus what Blizzard has planned. While Blizzard is owned by Vivendi, their game division operates separately from Blizzard." So, while not out of the question, I find it unlikely we'll be hearing about World of Starcraft any time soon.

Reporting Vulnerabilities Is For The Brave 245

An anonymous reader writes "A recent post on the CERIAS weblogs examines the risks associated with reporting vulnerabilities. In the end, he advises that the risks (in one situation, at least) were almost not worth the trouble, and gives advice on how to stay out of trouble. Is it worth it to report vulnerabilities despite the risks, or is the chilling effect demonstrated here too much?"

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