Comment Re:Distribution Channels and Licensing? (Score 1) 231
I was at an XNA launch event on Nov 11, so things might have changed since XNA actually launched, but at that point the only way to share a homebrew XBox game was to send the source code to your friend, who would have to install XNA/C# Express and compile and load the thing. That will likely change (and again, may have already, but I haven't checked in on XNA since November), so you can pick your favourite conspiracy theory about how MS will screw/liberate you at that time.
As far as I know, any code you write is still yours, just like anything you'd write in any other MS language...
JD