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Comment Re:J. D. * (Score 1) 444

Last I heard (a couple months ago), that was about the same situation in the mid-west of the U.S. They graduate, and years later don't have a job yet.

And those that do have work may not even be getting paid for it.

No, the average person will use a lawyer when they must, otherwise they try to do what they can first.

Comment I wish I could let things go ... (Score 1) 366

... But sadly when I read your question I thought of myself.

  It depends upon what you're tracking. Blog for writings (old school papers and new), KeePass for logins, XML and Subversion for tracking books, CDs, games, gas/fillups, technical projects, and the like. (It was Excel, then Access, then SQL, but XML is line with my technical interests and allows much more flexibility.)

  If you're thinking about using Web sites, make sure there's a good way to get your data out. Otherwise, if you're serious about it, you'll end up wasting time when a better option comes along, or you're forced to migrate.

  But if you can just learn to let things go, I think you'll be much happier.

Games

More Devs Going Indie, To Gamers' Benefit 137

Wired is running a feature about how a growing number of game developers are abandoning jobs at major publishers and studios and taking their experience to the indie scene instead. Quoting: "They’re veterans of the triple-A game biz with decades of experience behind them. They’ve worked for the biggest companies and had a hand in some of the industry’s biggest blockbusters. They could work on anything, but they’ve found creative fulfillment splitting off into a tiny crew and doing their own thing. They’re using everything they’ve learned working on big-budget epics and applying it to small, downloadable games. The good news for gamers is that, as the industry’s top talents depart the big studios and go into business for themselves, players are being treated to a new class of indie game. They’re smaller and carry cheaper price tags, but they’re produced by industry veterans instead of thrown together by B teams and interns. Most importantly, unlike big-budget games that need to appeal to the lowest common denominator to turn a profit, these indie gems reveal the undiluted creative vision of their makers."
Image

Dog Eats Man's Toe and Saves His Life 207

Have you ever been so drunk that you passed out and your dog ate your toe? I haven't either, but luckily for Michigander Jerry Douthett, he has. It turns out Jerry has type 2 diabetes and a wound on his toe had becoming dangerously infected. After a night of drinking Jerry passed out in his chair and the family dog Kiko decided to do a little doggy doctoring. From the article: "'The toe was gone,' said Douthett. 'He ate it. I mean, he must have eaten it, because we couldn't find it anywhere else in the house. I look down, there's blood all over, and my toe is gone.' [Douthett's wife] Rosee, 40, rushed her husband to the hospital where she's a gerontology nurse — Spectrum Health's Blodgett Campus. Kiko had gnawed to a point below the nail-line. When tests revealed an infection to the bone, doctors amputated what was left of the toe."
It's funny.  Laugh.

Man Spends 2,200 Hours Defeating Bejeweled 2 179

An anonymous reader writes "A California steel contractor spent 2,200 total hours over the last three years racking up a high score in Bejeweled 2. He exceeded the 2^31-1 maximum score programmed for the score display, proving that there is, in fact, an end to the game. I suppose congratulations or condolences are in order."

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