Anyone remember playing this game a few years back?
It was awesome how you could interact with the developers in game almost on a daily basis, even the president of the company played every other day.
I guess it never took off because of its niche market, but the lack of combat and need of watching you back made character development and in
the case of this game developing your compound your main goal.
It is impossible to enjoy idling thoroughly unless one has plenty of work to do. -- Jerome Klapka Jerome