Comment Re:Making Hack-Proof Linux (Score 0) 434
Atleast try to get your numbers straight!!! Copy-n-Paste from Abuse FAQ (Mike Perry)
Was Abuse Written Entirely in Lisp? This has the unfortunate possibilty of becoming a well spread misconception.
While the external entity code that you will write for modifications and
additions (or total reconstruction) of the game will be in Lisp, the game
engine was written in C++. There is also a small amount of 80x86 assembly
in the DOS version. Here is the wc (word count) output on the source code.
Lisp code. The rest is C++. There 5044 lines of Lisp code distributed in
the 0.3.2 version of the Linux version, so you are seeing _all_ of the Lisp
code (the difference is likely due to some lisp net Abuse code that hasn't
been finished yet).
Was Abuse Written Entirely in Lisp? This has the unfortunate possibilty of becoming a well spread misconception.
While the external entity code that you will write for modifications and
additions (or total reconstruction) of the game will be in Lisp, the game
engine was written in C++. There is also a small amount of 80x86 assembly
in the DOS version. Here is the wc (word count) output on the source code.
Lisp code: 5374 16377 142220 total
C++ code: 67904 185889 1717174 total
Asm code: (negligible)
Lisp code. The rest is C++. There 5044 lines of Lisp code distributed in
the 0.3.2 version of the Linux version, so you are seeing _all_ of the Lisp
code (the difference is likely due to some lisp net Abuse code that hasn't
been finished yet).