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Comment Re:But I've been... (Score 1) 220

120FPS (which your eyes can't even see nor your monitor/TV display)

This is a common misinterpretation of why a higher FPS is important for gaming. Take F.E.A.R. for example, a very graphically intensive First Person Shooter that can chew through computer resources with ease. A higher FPS in that game (say, 120 FPS) isn't going to be visuable to the human eye beyond 25 FPS, you are correct. But the importance of that 120 FPS is so that when you leave the low-polygon area and enter a completely seperate zone that has 15+ NPCs, 200+ tracers flying through the air, 1000+ gun chambers falling to the ground, lighting, physics, terrain, enviromental effects, and sound.. it won't drop down to an unplayable level.

Going from 24 FPS to 2 FPS makes a game unplayable in conjested areas.

Going from 120 FPS to 24 FPS makes a game playable regardless of the engagement area.

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