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Comment Re:We aren't the target audience... (Score 1) 47

The "library" is a selection of starter content from archive.org, project gutenberg, and openly licensed content from other sources (Cory Doctorow's corpus, for example). The content itself is largely secondary to the project, and my expectation has always been that people are putting their own set of content on their Librarybox. With that said, I am working to find interesting educational content, and have talked with Project RACHEL (http://rachel.worldpossible.org/) which works very well on a LibraryBox. I would love to be able to provide "content packs" of educational content for various levels and uses. With the new codebase release, I'll work on getting a listing of the default contents up on the website.

Comment Re:I like PirateBox better (Score 5, Informative) 47

As another poster noted, LibraryBox is a fork of Piratebox (done with the blessing of the Piratebox creator, for what its worth). In fact, the lead developer on both projects is the same person. The Kickstarter funding allowed us to create an entirely new installation process for LibraryBox, which was then backported to PirateBox after the fact. LibraryBox has also produced an internationalization process for the UI that's going to be ported back to Piratebox in a future release. We've freely shared code back and forth at this point. Why a fork in the first place? Because I wanted an anonymous sharing device that was more friendly for use in library and educational situations. Anonymous uploading isn't exactly a welcoming idea for sharing in those circumstances.

Comment Re:Why do kickstarter funders fall for this? (Score 5, Informative) 47

That's a particularly cynical way to look at it. :-) I have talked elsewhere about the budget for the Kickstarter, but something like 80% of the total went directly towards fulfilling the rewards, and almost 10% comes off the top for Kickstarter itself and Amazon for processing. Plus the 4% or so of backers that didn't pay, and you're getting a pretty narrow window of $$ here. If you think that people doing Kickstarters are getting rich, you've never done one yourself. The typical router that we use is $35 or so most days (varies a lot on Amazon), but you have to pay development somehow. Typical markup for commercial products is in the 300% range after you do production, then wholesale price, then retail...this is within that rough amount ($35 for router, $10 or so for USB, plus packaging and such). And that, of course, doesn't take into account actually paying anything at all for development time. All of which ignores the fact that, of course, it's an open source project that anyone can use and install at will. All of the code we've produced is available, for free, for anyone to modify and fork at will. Trust me, if you actually looked at the numbers, there is nothing happening here that isn't by the skin of our teeth.

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