Comment Re:It's already been done - partially: (Score 1) 341
All the objects are already loaded into directX/openGL, only a few tweaks to tell it to render some extra pieces would be necessary
Most games/3d apps do view frustum culling of geometry before sending the geometry to OpenGL/DirectX. This means that not all the geometry required to render a 360 view is available without tweaking the application itself; which I may add is non-trivial.