So you would literary throw your PS3 out the window
Verily, this Playstation has become a financial burden of prodigious proportions, therefore I promulgate now, that I shall have no more to do with it, and plan to dispense with the economically burdensome device forthwith!
Posted
by
Soulskill
from the mo-zombies-mo-problems dept.
Valve said yesterday that they're working on a new campaign for Left 4 Dead, and they plan to release it in September. It's called Crash Course, and while it will be free for owners of the PC version, Xbox 360 users will need to purchase it. The new campaign "bridges the gap between the end of the 'No Mercy' campaign and the beginning of 'Death Toll' in the original game, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale." Crash Course isn't as long as the other campaigns, a deliberate decision by Valve to enable players to finish a Versus-mode game in about 30 minutes. A preview of the new content on Destructoid notes, "Since we've got a shorter campaign, much more has been packed into a smaller space. Lucky players who know where to look can upgrade to second-tier weaponry almost straight away. However, they'll have their work cut out for them, because there's a chance to get swamped by the horde right from the very beginning."
Posted
by
Soulskill
from the building-for-braaaains dept.
Valve has released a beta version of their authoring tools for Left 4 Dead. The tools will allow you to "create your own campaign maps, character skins, 3D models, sound effects, and music and load them into the game." The kit includes a level editor and command-line compiling utilities, as well as example maps, props, infected, and explosives. It also brings plugins for a 3D modeling program called SketchUp. Valve has updated their development wiki to go along with the release.
The problem with competitive gaming is that it's more exciting to play the game than it is to watch someone else, even if they are way better than you.
The way to keep people interested is to involve them. Simply presenting video gaming in the same manner as a football match isn't really enough.
I really like it, it's a good way of rewarding you for contributing positively to the site.. also it encouraged me to log in and actually check, which I don't do that often.
Fuck the cloud! I don't want all my gaming delivered down the pipe as a metered "service". I like owning hardware, and having the ability to play games without being hooked up to a subscriber model.
Internet gaming is often subject to ISP drop-outs and traffic shaping. Why would I willingly embrace single-player gaming in the same poor environment?