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Comment Re:Blizzard, open source and Linux (Score 1) 402

Replaying to myself after reading some of the other comments, and actually got an idea... That may or may not appeal to others or to you, Blizzard... If, and only if, you decide to open up some of the older game engines (so you still keep the games assets and hence your IP intact), for those titles supporting Battle.net (Warcraft 2 BNE, Starcraft, Diablo), it may be a good idea to strip the BNet code from the released code, or license the BNet part in such a way that it may not be modified or changed so that to avoid circumvention of CD-key checks or the like (at your discretion). I do believe there is much Blizzard has to gain by opening up these old games code, and I also see why it may be scary or simply difficult to do it (especially if there's third parties involved, like RAD-tools and probably other things like codecs and the like)

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