Comment Re:Nitpick (Score 1) 142
Perhaps not closed, but there's not much benefit to its not being proprietary at this point -- proprietary's largest downside is when there is already a standard, and some player decides not to go along with it.
In the absence of any prevailing standard, the only useful meaning of the phrase "non-proprietary" (vs open source, which I'm not discussing), is "no licensing fee". By that definition, I wouldn't be surprised if some of the others are "non-proprietary" at this early stage in their development.
Because they're all trying to *become* the prevailing standard! ;-)
In the absence of any prevailing standard, the only useful meaning of the phrase "non-proprietary" (vs open source, which I'm not discussing), is "no licensing fee". By that definition, I wouldn't be surprised if some of the others are "non-proprietary" at this early stage in their development.
Because they're all trying to *become* the prevailing standard!