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Comment The senators on the approving panel (Score 5, Informative) 315

http://www.techdirt.com/articles/20101118/10291211924/the-19-senators-who-voted-to-censor-the-internet.shtml

        * Patrick J. Leahy -- Vermont
        * Herb Kohl -- Wisconsin
        * Jeff Sessions -- Alabama
        * Dianne Feinstein -- California
        * Orrin G. Hatch -- Utah
        * Russ Feingold -- Wisconsin
        * Chuck Grassley -- Iowa
        * Arlen Specter -- Pennsylvania
        * Jon Kyl -- Arizona
        * Chuck Schumer -- New York
        * Lindsey Graham -- South Carolina
        * Dick Durbin -- Illinois
        * John Cornyn -- Texas
        * Benjamin L. Cardin -- Maryland
        * Tom Coburn -- Oklahoma
        * Sheldon Whitehouse -- Rhode Island
        * Amy Klobuchar -- Minnesota
        * Al Franken -- Minnesota
        * Chris Coons -- Delaware

Comment New Meme: Rage Quitting .NET (Score 3, Insightful) 775

I've noticed a new blog and twitter meme of people publicly rage quitting .NET. Most of it seems to surround the fact that MS will create their own subpar implimentation of a popular .NET open source project instead of putting their weight behind it (Creating Entity Framework instead of support NHibernate, Creating ASP.NET MVC instead of supporting Rails on Iron Ruby, creating Razor instead of supporting Spark).
PC Games (Games)

Game Devs On the Future of PC Gaming 375

Shacknews wraps up a developer panel at PAX East discussing the future of gaming on the PC. They cover topics including DRM, digital download platforms and cloud-based gaming services. "Joe Kreiner of Terminal Reality: 'If you look at it from a giant publisher perspective, then the numbers on the PC just really don't make financial sense for you to bother with it. But if you start out with the mindset — you know, you're targeting that group, you make a niched product that's going [to] do well, if you look at a lot of the titles on Steam, Torchlight's a really good example — as long as you know that's your audience to begin with, and you make something inside of a budget that you know you're going to be selling those kinds of numbers, you can be very successful. I think it just takes a targeted developer. ... There is no [PC] platform, really. It's just a mish-mosh of hardware, an operating system that kind of supports games. The problem with that platform is, there's no standards and piracy is rampant, so why would we want to make a video game for that platform unless you had some sort of draconian DRM thing to keep it from being stolen?"

Comment I Can Still Play Bionic Commando On My C64 (Score 1) 287

I can still play the copy of Bionic Commando I bought for my C64 20 some years ago, but the ability for me to legally play the copy of Bionic Commando Rearmed I bought two years ago is in jeopardy since the company folded and the software needs to phone home on install. They never released a patch to clear the DRM. If a clearing of DRM on "dissolution" is not in the software license, then don't expect their to be one.
Java

After Learning Java Syntax, What Next? 293

Niris writes "I'm currently taking a course called Advanced Java Programming, which is using the text book Absolute Java, 4th edition, by Walter Savitch. As I work at night as a security guard in the middle of nowhere, I've had enough time to read through the entire course part of the book, finish all eleven chapter quizzes, and do all of the assignments within a month, so all that's left is a group assignment that won't be ready until late April. I'm trying to figure out what else to read that's Java related aside from the usual 'This is how to create a tree. This is recursion. This is how to implement an interface and make an anonymous object,' and wanted to see what Slashdotters have to suggest. So far I'm looking at reading Beginning Algorithms, by Simon Harris and James Ross."

Comment Read it; Loved it. (Score 2, Interesting) 98

I'm fairly experienced with unit testing, and I've read several books on the subject. This is by far the best introduction to unit testing I have read. The book, in very practical terms, explains in 300 pages that which took me about five years to learn the hard way. I think this book also has a lot of value for unit testers that got their start a decade or more ago but haven't kept up with recent trends.
Microsoft

Visual Studio 2010 Forces Tab Indenting 390

An anonymous reader writes "For years, Microsoft has allowed Visual Studio users to define arbitrary tab widths, often to the dismay of those viewing the resultant code in other editors. With VS 2010, it appears that they have taken the next step of forcing tab width to be the same as the indent size in code. Two-space tabs anyone?"
Businesses

Failed Games That Damaged Or Killed Their Companies 397

An anonymous reader writes "Develop has an excellent piece up profiling a bunch of average to awful titles that flopped so hard they harmed or sunk their studio or publisher. The list includes Haze, Enter The Matrix, Hellgate: London, Daikatana, Tabula Rasa, and — of course — Duke Nukem Forever. 'Daikatana was finally released in June 2000, over two and a half years late. Gamers weren't convinced the wait was worth it. A buggy game with sidekicks (touted as an innovation) who more often caused you hindrance than helped ... achieved an average rating of 53. By this time, Eidos is believed to have invested over $25 million in the studio. And they called it a day. Eidos closed the Dallas Ion Storm office in 2001.'"

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