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Comment Re:iphone only? (Score 1) 31

One more thing about why we built it: The iPhone provided us an opportunity to experiment with a device that combines a 3d display with the ability to get real 3d input (not a mouse with the ctrl key). Goog 3dwh is a great data source and it made collada the natural choice.

Comment Re:performance (Score 1) 31

The other developer here: in the current version, the client gets the data from google 3dwh and builds the gl model on the phone. We probably use >80% of the collada data in the google impl. The greater opportunity for time and space saving is in the texture scaling to iPhone appropriate sizes. Next release, we'll move that (and the XML parse while we're at it) to the server.
Cellphones

COLLADA Contest Winners From Siggraph 2009 31

An anonymous reader writes "COLLADA — the group creating open 3D data standards — announced their latest contest winners at Siggraph 2009. Ordinarily this wouldn't interest me, but the grand prize winner, NaviCAD, really did submit something rather interesting — an iPhone app that lets you explore Google 3D Warehouse models. Of course there's the pinching for zooming in/out, but it also uses the motion sensor to control the view. If you are walking around the inside or outside of a building, as you look around in the real world the view on the iPhone displays the corresponding view."

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